Micro-fiction. You will only need two dice to construct your micro.
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(2Dice)
2 - Your unwrapped fears will
3 - All the bodies in the tube
4 - The last broken remnants
5 - The hint of faces in the sun
6 - The cult of starving villages
7 - The sparks you see coming from within the fire
8 - The only shards of memory that remain
9 - The razors that fly from empty mouths
10-The last person living will
11-All the hatred God can muster will
12-Slaves we take for granted
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(2Dice)
2 - seem to hint of
3 - attack
4 - set light to
5 - blow up
6 - impose
7 - consider
8 - gather
9 - believe in
10-secure
11-expose
12-protect
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(2Dice)
2 - the last golden crumbs
3 - the rusted unused streets
4 - the changing compass points
5 - the unused vectors of time found with the scent
6 - the benign, ethereal weapons
7 - the red human harvest
8 - the blue broken barricades
9 - the spitting bronze arrows
10-the angry, brutal icons
11-the gray unmentioned lives
12-the final call from the trumpet
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(2Dice)
2 - of the high tower
3 - of the most powerful clan
4 - of the lost saints
5 - of the bitter recollection
6 - of mutual hatred
7 - of noble murder
8 - of sullen miasma
9 - of failed plans
10-of the singular eye
11-of the unknown signs
12-of crumbling castles
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(1Die)
1 - as
2 - because the
3 - while the
4 - before
5 - in case the
6 - and instead the
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(2Dice)
2 - knights in blazing colors
3 - secret memories
4 - fractures in the mind
5 - headless statues
6 - legends gone dry
7 - unseen dogmas
8 - unseen faces beyond the fire
9 - hard flames once seen
10-ones blistered by repeated shocks
11-unconscious diplomats that
12-men of steel
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(2Dice)
2 - will surrender for no reason.
3 - burn in careless fire forever.
4 - die willingly in the rain.
5 - find a way to escape the coming torture.
6 - are left to die alone in the caves.
7 - drink the forbidden blood cold.
8 - leave nothing left to scrape up by the dogs.
9 - break it all in two again.
10-always swallow the last shards of sinew raw.
11-will forget the name never said forever.
12-learn to love the last known thought.
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Based on and a version of an old school Surrealist game as seen in “A Book of Surrealist Games” Compiled by Alastair Brotchie and Edited by Mel Gooding.
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The only shards of memory that remain consider the unused vectors of time found with the scent of failed plans while the hard flames once seen drink the forbidden blood cold.